On 5/Aug/2021 I co-organized a brainstorming workshop on “AI, Emergent Technologies and Creative Practices” at the TARTUFF festival, with Merja Bauters and Koray Tahiroglu. The four resulting group projects were inspiring and very well-developed, taking into account the short time span. I participated remotely, hope to be face-to-face for the next one! Thanks to Taavi Varm for the photo. More info: https://tartuff.ee/en/about/tartuff-summer-academy/
Sound Programming part of the course (19-21 May 2020)
Brief Description of course content:
- Basic concepts in acoustics and music theory.
- Digital signal processing.
- Digital filtering.
- Fast Fourier transform.
- Sound synthesis.
- Audio engines.
- Procedural sound generation in p5.js.
- Integration of procedural audio in games.
In 6 and 7 May, I was a guest lecturer at the Crossmedia Organisation and Process course, at the Crossmedia Production MA of the Baltic Film and Media School, Tallinn.
Link to presentation:
Aims of the course: To provide knowledge and tools for the management of cross media projects, and to aid students in managing the crossmedia projects they will develop in the course of their Masters program
In August, I developed 3 “learning objects” related to Flash and ActionScript, entitled “Multimedia Development”:
This is similar to an online course, and somehow adapts some of the lessons I’ve been teaching in my latest Flash-related courses. It has been commissioned by Tallinn University. Check it out if you want to learn Flash/ActionScript 3, or if you are just curious. Feedback is welcome.
These are the topics for my lecture today at the “New Media and Innovation Management” Workshop, organized by Tallinn University’s Baltic Film and Media School and the Stockholm School of Economics in Riga.
The theme of the lecture is Multimedia Project Management, which will be centered around a generic new media project proposal.
From 21/9/2009 to 1/10/2009, I’ll be teaching the Digital Interactive Audio 20h course @ Tallinn University, as part of the Interactive Media and Knowledge Environments master program.
The course will focus on audio theory and digital audio recording / editing (using Audacity).