The one-day workshop was an introduction to audiovisual composition with openFrameworks and C++
Place: Faculdade de Belas Artes, Universidade de Lisboa Time: 7 hours duration (2017/11/26, from 11am) Target: Participants with basic knowledge of programming Objective: to gain knowledge on combining generative sound and image
Between 26 June and 1 July 2017, I taught the Interactive Systems course at the Digital Media M.A., Hochschule Rhein-Waal. Below are the support materials we used for the course.
The course is focused on interaction design for media generation and manipulation. Students will experiment with a broad range of media elements with an emphasis on controlling media behavior through code. Special emphasis will be given to crossings between interaction design, sound and image. The main development environment for the course will be openFrameworks (http://www.openframeworks.cc/), although other environments can be explored. Students are required to plan, develop, document and present a project at the end of the course.
Multimedia Authoring 2016 course Generative Audio/Visuals Aalto University, Media Lab Helsinki Projects by: Antti Onttonen, Narim Lee, Victor Pardinho, Siying Huang, Ville Niemi, Wolf Wikgren, Wenna Zhang, Leda Gurgulitsova
From 23 to 27 March, I taught the Multimedia Authoring course at Aalto University, Media Lab Helsinki. The course is focused on the generative aspects of multimedia design and the authoring process, interaction design and the control of media elements in interactive projects. Special emphasis is given to crossings between sound and image: sound visualisation; sonification; audiovisual composition; visual music; etc. Techniques from the Gen.AV projects were discussed and used. More information on the course: http://mlab.taik.fi/mediacode/c/courses-projects/mma2015