Categories
AV AVUI

2016/03 AVUI – Hackathon on AudioVisual User Interfaces


On the 12th March 2016, I conducted a one-day hackathon on the topic of AVUI – Hackathon on AudioVisual User Interfaces at EAVI, Goldsmiths, University of London. The participants (eight) were challenged to create an application using the openFrameworks add-on developed by us, ofxAVUI. The four resulting projects were then integrated in the add-on repository on GitHub. These projects extended the add-on and were also illustrated by specific examples focusing on the new functionalities.
The hackathon is part of the 2-year Enabling AVUIs research project being conducted at Goldsmiths, University of London.

Categories
Aalto Coding Multimedia Authoring openFrameworks

2016/01 Multimedia Authoring @ Aalto Media Lab

From 25 to 29 January, I taught the Multimedia Authoring course at Aalto University, Media Lab Helsinki. More information on the course: http://mlab.taik.fi/mediacode/c/courses-projects/mma2016

Multimedia Authoring 2016 course
Generative Audio/Visuals
Aalto University, Media Lab Helsinki
Projects by:
Antti Onttonen, Narim Lee, Victor Pardinho, Siying Huang, Ville Niemi, Wolf Wikgren, Wenna Zhang, Leda Gurgulitsova

IMG_7689

Made with:
www.openframeworks.cc
Links:
mlab.taik.fi/mediacode
medialab.aalto.fi

Categories
AV

2015/07 Gen.AV 2 Hackathon on Interactive Computer-Generated Audiovisuals


On the 25th and 26th July 2015, I conducted Gen.AV 2, a 2-day hackathon on the topic of Interactive Computer-Generated Audiovisuals at EAVI, Goldsmiths, University of London. The participants developed tools for audiovisual performance, taking into account results from a previous workshop. The results are available here: github.com/avuis/, and the projects are presented in more detail here: www.gen-av.org/gen-av-2. The hackathon is part of the 2-year Enabling AVUIs research project being conducted at Goldsmiths. Conducted in collaboration with Music Hackspace (http://musichackspace.org). The projects were presented as public performance at Goldsmiths on the 30th July 2015.

Categories
Aalto Coding Multimedia Authoring openFrameworks

2015/03 Multimedia Authoring @ Aalto Media Lab

From 23 to 27 March, I taught the Multimedia Authoring course at Aalto University, Media Lab Helsinki. The course is focused on the generative aspects of multimedia design and the authoring process, interaction design and the control of media elements in interactive projects. Special emphasis is given to crossings between sound and image: sound visualisation; sonification; audiovisual composition; visual music; etc. Techniques from the Gen.AV projects were discussed and used. More information on the course: http://mlab.taik.fi/mediacode/c/courses-projects/mma2015

Multimedia Authoring 2015. Generative Audio/Visuals. Aalto University, Media Lab Helsinki
Projects by: André Vicentini, Eduard Shagal, Fernando Visockis, Johanna Lehto, Niklas Pöllönen, Samir Hassaine, Ralf Baumann, Roupen Bastadjan, Tuomas Ahva, Yun Hsuan Huang, Chen Ling
Teacher: Nuno Correia
Source code:
http://mlab.taik.fi/mediacode/coursefiles/course_2015_MMA/projects/
Made with:
www.openframeworks.cc
www.p5js.org
Links:
mlab.taik.fi/mediacode
medialab.aalto.fi
www.nunocorreia.com

Categories
AV

2014/12 Gen.AV 1 Hackathon on Interactive Computer-Generated Audiovisuals


On the 6th and 7th December 2014, I conducted a 2-day hackathon on the topic of Interactive Computer-Generated Audiovisuals at EAVI, Goldsmiths, University of London. The participants developed tools for audiovisual performance, taking into account results from a previous workshop. The results are available here: github.com/avuis/. The hackathon is part of the 2-year Enabling AVUIs research project being conducted at Goldsmiths. Conducted in collaboration with Video Hackspace (http://www.videohackspace.com). There was a follow-up hackday in January, and the projects were presented as public performance at Goldsmiths on the 6th February 2015.

Categories
AV

2014/10 Workshop on Interactive Computer-Generated Audiovisuals


On 18th October 2014, I conducted a 1-day workshop on the topic of Interactive Computer-Generated Audiovisuals at EAVI, Goldsmiths, University of London. The participants designed sketches of a tool for audiovisual performance, in 2 brainstorming sessions. The workshop is part of the 2-year Enabling AVUIs research project being conducted at Goldsmiths. Conducted in collaboration with Video Hackspace (http://www.videohackspace.com).

Categories
Coding openFrameworks

2014-2015 Workshops in Creative Coding @ Goldsmiths

This semester I will be teaching the 40-hour course Workshops in Creative Coding 1 at the MA/MFA in Computational arts, Goldsmiths, University of London. The workshops-based course will relate to my research, as there will be a strong component of interaction design and audiovisuals. Each of the 10 sessions will be a “mini-workshop”, with a specific theme. Some of the research concepts will be tried out during the workshops.
Course link (includes source code to exercises): doc.gold.ac.uk/CreativeComputing/creativecomputation/?page_id=1285

Categories
AV AVVX

AVVX – About / Instructions

ABOUT AVVX

AVVX (Audio Visual Vector eXchange) is a visual sequencer for VJing and audiovisual performances, using vector graphics. Based on the open image standard SVG (Scalable Vector Graphics) and JavaScript. Free, open source. Project by Nuno Correia and collaborators. To contribute visuals, send an email to: mail[at]nunocorreia.com.

(More AVVX videos)

Why use Scalable Vector Graphics (SVGs) for live visuals?

  • SVG is an open standard
  • The format is supported by most vector graphics drawing apps
  • Vector graphics are very light and flexible, quick to create, and easily animated
  • There is a long tradition of using simple geometric elements for visual music
  • “Less is more” approach, instead of / in addition to using more powerful tools
Categories
Aalto Aalto - Other Management

2013-2014 Content, Business and Technologies minor @ Aalto University

During the 2013-2014 academic year, I have been the head of the Content, Business and Technologies (CBT) minor study program at Aalto University. CBT prepares the students to understand creative industry project management and processes, as well as leading and managing projects. During this year, the first year of the program, I was involved in setting up, promoting and running CBT, and also in teaching the main course of the program – Art, Technology and Business.

The CBT study program follows a hands-on approach and prepares the students to generate innovations for the cultural and creative industry sector. In particular, the program concentrates on media, ubiquitous computing, cross-media, creative sector services and customer relations. The study program is organised in collaboration with the Departments of Media (Aalto ARTS), the Department of Media Technology (Aalto SCI) and Department of Marketing (Aalto BIZ), and is coordinated by Aalto Media Factory. The first edition of the CBT program started in January 2014. After a selection process, 10 students were chosen across different Aalto University schools.

In the CBT program, students can choose from 15 courses from the participating schools (ARTS, SCI and BIZ). There is one compulsory course – Art, Technology and Business. The course consists of two parts, one per semester. The first part covers important topics in the intersection of management with art, design and technology, such as: design management, innovation, service design, agile development, social media and business, entrepreneurship, ubiquitous computing, art and business, games production, and cross-media. It relies heavily on guest speakers relevant to these topics – invited speakers have been: Iñaki Amate (Fjord), Christian Lindholm (Koru Labs), Markus Koljonen (ex-Futurice), Richard von Kaufman (Zipipop Freud), Heidi Tikka, Petri Ikonen (Electronic Arts), Nelli Lähteenmäki (Health Puzzle / Startup Sauna) and Sami Kallinen (YLE).The second part of the course will be essentially project-based – the students will develop a group project, involving planning, designing and launching a new digital product or service.

Website: cbt.aalto.fi

Categories
Aalto Mobile & AR Multitouch Interaction

2014/03 Multitouch Interaction @ Aalto Media Lab

The Multitouch Interaction course at Media Lab Helsinki (Aalto University, ARTS) focuses on using multitouch to create engaging experiences. Multiple devices are used, with an emphasis on the iOS platform. This video is a compilation of the exercises and projects done during the course.