In 6 and 7 May, I was a guest lecturer at the Crossmedia Organisation and Process course, at the Crossmedia Production MA of the Baltic Film and Media School, Tallinn.
The 2 day “AVVX – Visual Music with Vector Graphics” workshop took place at Aalto FabLab, Helsinki, as part of the CCLV – Creative Coding for Live Visuals event – organised by PixelAche/AAVE Festival, 10-11 April 2013. During the workshop, we discussed visual music; participants were introduced to the AVVX app; and prepared visuals for the software.
As per suggestion of the organisers, the sound source for the visualisations would come from one single musician/group. I proposed music by my project Baltic Diving Co (SoundCloud link), with Joel Tammik.
Multimedia Authoring at Media Lab Helsinki (Aalto University, ARTS) focuses on audiovhttps://vimeo.com/63385947isual compositions and explorations with code, namely C++/openFrameworks.
Projects by: Barbara Rebolledo, Dan Qin, Fabian Häusler, Janne Koivula, Kirsi Ihalainen, Rajeev Siewnath, Saku Kämäräinen, Sasha Kazantsev, Shakti Dash
The 3 day “AVVX – Visual Music with Vector Graphics” workshop took place at Estonian Academy of Music and Theatre in March 2013. During the workshop, we discussed visual music; participants were introduced to the AVVX app; and prepared audio and visuals for the software.
On the 4th day (8/March), we had a performance at Estonian History Museum, Tallinn, with: Markus Robam, Domenico de Cesare, Malle Maltis, Manus Olesk, Aleksandr Zedeljov, Sander Tuvikene, Taavi Tulev (also performing their own music).
The following video collects several lo-fi recordings captured at the showcase:
Photos from the workshop:
Photos from the showcase:
AVVX app (free, open source) available at www.avvx.org.
Thank you to course participants, Taavi Varm for iPhone filming, EAMT, and in particular Malle Maltis and Paolo Girol.
The Multitouch Interaction course at Media Lab Helsinki (Aalto University, ARTS) focuses on using multitouch to create engaging experiences. Multiple devices are used, with an emphasis on the iOS platform. This video is a compilation of the exercises and projects done during the course. iOS apps source code available at mlab.taik.fi/mediacode/coursefiles/course_2012_MTI/
Between 2010 and 2014, I was teaching Software Studies for Media Designers course at Aalto Media Lab, with Markku Reunanen. From 2011, the focus was on HTML5 Canvas with JavaScript and Processing. The objective of this course was to teach the basics of programming to an audience of designers and artists.
If you’re interested in HTML5 and JS in particular, you can check out my tutorials here (updated in 2012): http://webmediadev.wordpress.com/
Aims of the course: To provide knowledge and tools for the management of cross media projects, and to aid students in managing the crossmedia projects they will develop in the course of their Masters program
The workshop intends to bring awareness to the interconnections between the different senses, namely between sight and hearing. Specially developed software, free and open-source, will be used (www.avvx.org). The software analyses audio in real-time, and manipulates visuals according to that analysis.
Participants will develop the visuals during the workshop, and will propose sounds to be used together with those visuals. The visuals are built using static 2D graphics, using any vector graphics software (for example, Adobe Illustrator). Participants should bring their computers and vector graphics software.
There will be a final performance, combining and sonic and visual outcomes of the workshop, via the special software.
The proposed duration of the workshop is of 3 days (approximately 20 hours in total). It can be organized in 3-5 days. For example:
Day 1: lecture about visual music and synesthesia; demonstration of the software with pre-prepared sound and visuals.
Day 2: development of visuals by participants; proposal of sonic material.
Day 3: integration of sound, visuals and software; final performance.
Technical notes:
The visuals will consist of 2D vector graphics. I will assist in the production of these graphics, and suggest software for its production or digitization / conversion.
One or multiple projections can be used. For each projection, a computer and a projector will be needed.
A sound system (amplifier/microphone/speakers/cables/adaptors) will be needed for sound. In the case of multiple computers, a mixer will be needed as well.
The 3 day “AVVX – Visual Music with Vector Graphics” workshop took place at Marmelada 2 / Independent Biennial in Ljubljana, Slovenia, June 2012. We discussed visual music; participants were introduced to the AVVX app; and prepared audio and visuals for the software. They played with the code, and explored other software. On the 3rd day (4/June), we had a showcase @ Kino Siska, Ljubljana. Eight days later (12/June), we had another showcase @ Krizanke, an old monastery in the center of Ljubljana, as part of the UF! Festival.
The following video collects several lo-fi recordings captured at the first showcase, and reflects a large variety of music and visual styles:
The next video focuses on the second showcase, with several interviews: